Difference between revisions of "Fireball"

From AvatarWiki
Jump to navigation Jump to search
m
m
 
(One intermediate revision by one other user not shown)
Line 15: Line 15:
 
[[Category: Assassin Hero Skills And Spells]]
 
[[Category: Assassin Hero Skills And Spells]]
 
[[Category: Black Circle Initiate Hero Skills And Spells]]
 
[[Category: Black Circle Initiate Hero Skills And Spells]]
 +
[[Category: Bladedancer Hero Skills And Spells]]
 
[[Category: Cleric Hero Skills And Spells]]
 
[[Category: Cleric Hero Skills And Spells]]
 
[[Category: Fusilier Hero Skills And Spells]]
 
[[Category: Fusilier Hero Skills And Spells]]
Line 24: Line 25:
 
[[Category: Shadowfist Hero Skills And Spells]]
 
[[Category: Shadowfist Hero Skills And Spells]]
 
[[Category: Sorcerer Hero Skills And Spells]]
 
[[Category: Sorcerer Hero Skills And Spells]]
 +
[[Category: Stormlord Lowmort Skills And Spells]]
 
[[Category: Warrior Hero Skills And Spells]]
 
[[Category: Warrior Hero Skills And Spells]]
 
[[Category: Wizard Lowmort Skills And Spells]]
 
[[Category: Wizard Lowmort Skills And Spells]]
 
[[Category: Skills And Spells That Harm Mobs]]
 
[[Category: Skills And Spells That Harm Mobs]]

Latest revision as of 15:28, 5 February 2007

This spell inflicts damage on the victim. Damage spell power is determined by level unless otherwise specified. All basic attack and area spells are more powerful for in-class users who do not have to fear a counterattack thanks to a group-mate tanking the target.

Prerequisite(s): none.

Syntax: cast 'fireball' <mob>.

This single-target damage spell is fourth of ten that mages may learn between level 1 and level 50. Mages may find it useful until they learn Lightning Bolt or when they are low on mana. Characters of many other classes may learn it at hero tier but will find it fairly useless to them.

See also Fireball Gear.