Difference between revisions of "Magic Missile"

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''This [[:Category: Skills And Spells |spell]] inflicts damage on the [[:Category: Mobs |victim]].  Damage spell power is determined by [[Level |level]] unless otherwise specified.  All basic attack and area spells are more powerful for in-class users who do not have to fear a counterattack thanks to [[Tanks |a group-mate tanking the target]].''
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Prerequisite(s): none.
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Syntax: [[Cast |cast]] 'magic missile' [[:Category: Mobs |<mob>]].
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This single-target damage [[:Category: Skills And Spells |spell]] is first of ten that [[:Category: Mages |mages]] may [[Practice |learn]] between [[Level |level]] 1 and [[Level |level]] 51.  [[:Category: Mages |Mages]] may find it useful until they [[Practice |learn]] [[Chill Touch |Chill Touch]] or when they are low on [[Mana Points |mana]].  [[:Category: Characters |Characters]] of many other [[:Category: Classes |classes]] may [[Practice |learn]] it at [[:Category: Hero |hero]] [[:Category: Tiers |tier]] but will find it fairly useless to them.
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[[Category: Skills And Spells]]
 
[[Category: Skills And Spells]]
 
[[Category: Lowmort Mage Skills]]
 
[[Category: Lowmort Mage Skills]]

Revision as of 01:32, 30 December 2005

This spell inflicts damage on the victim. Damage spell power is determined by level unless otherwise specified. All basic attack and area spells are more powerful for in-class users who do not have to fear a counterattack thanks to a group-mate tanking the target.

Prerequisite(s): none.

Syntax: cast 'magic missile' <mob>.

This single-target damage spell is first of ten that mages may learn between level 1 and level 51. Mages may find it useful until they learn Chill Touch or when they are low on mana. Characters of many other classes may learn it at hero tier but will find it fairly useless to them.