Melee Weapon Values

From AvatarWiki
Revision as of 22:42, 16 February 2006 by DaveGarber1975 (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Melee-weapon-type objects have five values.

  • Damage, Minimum: This value determines this melee weapon's minimum possible damage to those it hits.
  • Damage, Maximum: This value determines this melee weapon's maximum possible damage to those it hits.

See also Melee Weapons.