Difference between revisions of "Wisdom"

From AvatarWiki
Jump to navigation Jump to search
m (eliminating Score category)
Line 1: Line 1:
 
''Wisdom is the first [[:Category: Statistics |attribute]] any new adventurer should [[Train |train]].  High wis results in more [[Practice Points |practice sessions]] per [[Level |level]], which allows quicker [[Practice |training]] of other [[:Category: Statistics |attributes]] and [[:Category: Skills And Spells |spells/skills]].  Many players choose to carry "[[:Category: Level Gear|leveling gear]]" which maximizes wisdom when leveling.''
 
''Wisdom is the first [[:Category: Statistics |attribute]] any new adventurer should [[Train |train]].  High wis results in more [[Practice Points |practice sessions]] per [[Level |level]], which allows quicker [[Practice |training]] of other [[:Category: Statistics |attributes]] and [[:Category: Skills And Spells |spells/skills]].  Many players choose to carry "[[:Category: Level Gear|leveling gear]]" which maximizes wisdom when leveling.''
  
{| cellpadding="25" align="right"
+
{| cellpadding="2" align="right"
 
|
 
|
 
{| border="1" cellpadding="0" cellspacing="0" align="center"
 
{| border="1" cellpadding="0" cellspacing="0" align="center"

Revision as of 12:02, 16 December 2005

Wisdom is the first attribute any new adventurer should train. High wis results in more practice sessions per level, which allows quicker training of other attributes and spells/skills. Many players choose to carry "leveling gear" which maximizes wisdom when leveling.

Wisdom Table
Wisdom Lowmort Practices / Levelup Hero Practices / Levelup
8 1 0
9 2 1
10 2 1
11 2 1
12 3 1
13 3 1
14 3 1
15 4 2
16 4 2
17 5 2
18 5 2
19 6 3
20 6 3
21 7 3
22 7 3
23 7 3
24 8 4
25 9 4
26 9 4
27 10 5
28 -- 5
29 -- 5
30 -- 5
31 -- 5
32 -- 6

Characters may wear gear to increase their wisdom.