Difference between revisions of "Racial Damage Modifier"
(bumping up drg dmg mods) |
(slight adjustments) |
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Line 70: | Line 70: | ||
| style="background-color:#efefef;" | [[Firedrake]] | | style="background-color:#efefef;" | [[Firedrake]] | ||
| <span style="display:none">4</span>vS-vL | | <span style="display:none">4</span>vS-vL | ||
− | | style="background-color:#9f64b8;" | -1 to | + | | style="background-color:#9f64b8;" | -1 to 3.5 |
|- align="center" | |- align="center" | ||
| style="background-color:#efefef;" | [[Gargoyle]] | | style="background-color:#efefef;" | [[Gargoyle]] | ||
Line 110: | Line 110: | ||
| style="background-color:#efefef;" | [[Imp]] | | style="background-color:#efefef;" | [[Imp]] | ||
| <span style="display:none">2</span>vS-vL | | <span style="display:none">2</span>vS-vL | ||
− | | style="background-color:#c0c0ff;" | -1.5 to | + | | style="background-color:#c0c0ff;" | -1.5 to 2.5 |
|- align="center" | |- align="center" | ||
| style="background-color:#efefef;" | [[Kobold]] | | style="background-color:#efefef;" | [[Kobold]] | ||
Line 149: | Line 149: | ||
| style="background-color:#efefef;" | [[Demonseed]] | | style="background-color:#efefef;" | [[Demonseed]] | ||
| <span style="display:none">2</span>S | | <span style="display:none">2</span>S | ||
− | | style="background-color:#ffffbb;" | 0. | + | | style="background-color:#ffffbb;" | 0.5 |
|- align="center" | |- align="center" | ||
| style="background-color:#efefef;" | [[Dragon]] | | style="background-color:#efefef;" | [[Dragon]] | ||
| <span style="display:none">4</span>vL | | <span style="display:none">4</span>vL | ||
− | | style="background-color:#ddffdd;" | 2 (BkD) - | + | | style="background-color:#ddffdd;" | 2 (BkD) - 2.5 (rest) |
|- align="center" | |- align="center" | ||
| style="background-color:#efefef;" | [[Golem]] | | style="background-color:#efefef;" | [[Golem]] |
Revision as of 21:51, 7 February 2016
Every race has a racial damage modifier associated with it. This number is factored in to all physical damage dealing abilities, and does not affect spells (though apparently it does affect damage from psi telekinetic spells like Dancing Weapon and Fandango). Because we can't be sure exactly what the number is, we have simply assigned each race a rating of -1 to 4, with -1 being a penalty to physical damage, 0 meaning "no modifier", and 4 being the best modifier possible.
There is also a separate archery damage modifier for each race.
Please note that all of this information has been gleaned from race pages here as well as discussion in-game, and is subject to change at any time. Also, entries for evolution races should reflect their maximum (highest evolve).
Legend | |
---|---|
Divine | 4 |
Legendary | 3 |
Great | 2 |
Good | 1 |
Average | 0 |
Terrible | -1 |
Race | Size | Racial Damage Modifier |
---|---|---|
Centaur | L | 0 |
Deep Gnome | S | 0 |
Draconian | M | 1 |
Drow | M | 0 |
Duergar | S | 0 |
Dwarf | S | 0 |
Elf | M | 0 |
Ent | vL | 3 |
Firedrake | vS-vL | -1 to 3.5 |
Gargoyle | M | 1 |
Giant | vL | 2 |
Gnome | S | 0 |
Goblin | S | -1 |
Halfling | S | 0 |
Half-Elf | M | 0 |
Half-Orc | M | 0 |
Harpy | M | 0 |
Human | M | 0 |
Imp | vS-vL | -1.5 to 2.5 |
Kobold | S | -1.5 |
Kzinti | M | 0 |
Lizardmen | M | 0 |
Ogres | L | 1 |
Orc | M | 1 |
Troglodyte | M | 0 |
Race | Size | Racial Damage Modifier |
---|---|---|
Demonseed | S | 0.5 |
Dragon | vL | 2 (BkD) - 2.5 (rest) |
Golem | L | 3 |
Griffon | L | 1 |
High Elf | M | 0 |
Hobgoblin | S | -1 |
Minotaur | L | 2 |
Miraar | M | 0 |
Sprite | vS | 0 |
Troll | L | 1 |
Tuataur | M | 0 |