Difference between revisions of "Category:Akrikto's Farm"

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The area consists of two distinct parts - the upper layer with the three-room house and a large field (5x4) to the west, and the lower part with the network of caves (about 5x3 + a 6-room addition). Navigating both is mostly trivial.
 
The area consists of two distinct parts - the upper layer with the three-room house and a large field (5x4) to the west, and the lower part with the network of caves (about 5x3 + a 6-room addition). Navigating both is mostly trivial.
  
To get to the lower levels, you need to push table, which although is a large and massive piece of furniture described in the room Akrikto's farmhouse's description, it is a rogue lore-only lever that needs to be pushed by a sneaky character. Hopefully this will get fixed in the future.
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To get to the lower levels, you need to push the table. It will slam shut behind you.  The area beneath the table has aggie mobs which can hit very hard compared to their cow neighbors above.
  
 
Entire area is uncursed so feel free to recall anytime.
 
Entire area is uncursed so feel free to recall anytime.
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== Adventuring ==
 
== Adventuring ==
  
The area's upper layer is an Eragoran response to [[:Category:Tortuga Cay|Tortuga Cay]]. The cows are big, juicy and non-aggie and flee with regularity, making it necessary to chase them a lot if you do not have a caster capable of dishing larger amounts of damage. This makes them tricky (or simply tedious) for a regular group but perfectly ok for casters. Two s3 disintegrates will kill them for over 200xp per cow. The bulls are a bit more HP-heavy but hit just as weak, and three s3 disintegrates will kill them for over 300xp each.
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The area's upper layer is an Eragoran response to [[:Category:Tortuga Cay|Tortuga Cay]] (except for the fleeing). The cows are big, juicy, non-aggie and flee with great regularity, making it necessary to chase them a lot (or trip, panic, etc). This makes them a bit tricky (or simply tedious). Two s3 disintegrates will kill them for over 200xp per cow. The bulls are a bit more HP-heavy but hit just as weak, and three s3 disintegrates will kill them for over 300xp each.
  
There is an invis [[poacher]] in the farm, which carries the [[Catoblepas leather Pouch]].
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There is an invis [[poacher]] in the farm, which carries the [[Catoblepas Leather Pouch]].
  
 
Only the tree may prove to be an issue to smaller casters.
 
Only the tree may prove to be an issue to smaller casters.

Latest revision as of 00:18, 19 June 2019

Years of herding catoblepas have hardened Akrikto, who spends most of his time chasing trespassers off his property. The rest of his time is spent keeping the catoblepas from escaping -- a failure, to say the least. Yet even this simple farmer harbors a dark secret. Every day he is reminded of the mistakes of his past.

Level Range: 51-51

Builder: Kreathyr

Directions

Walking route from Eragora default recall: 2s, d, 2s, e, 3s, e, s.

Portaling point(s) suggested: Akrikto.

Connections

Navigation

The area consists of two distinct parts - the upper layer with the three-room house and a large field (5x4) to the west, and the lower part with the network of caves (about 5x3 + a 6-room addition). Navigating both is mostly trivial.

To get to the lower levels, you need to push the table. It will slam shut behind you. The area beneath the table has aggie mobs which can hit very hard compared to their cow neighbors above.

Entire area is uncursed so feel free to recall anytime.

Adventuring

The area's upper layer is an Eragoran response to Tortuga Cay (except for the fleeing). The cows are big, juicy, non-aggie and flee with great regularity, making it necessary to chase them a lot (or trip, panic, etc). This makes them a bit tricky (or simply tedious). Two s3 disintegrates will kill them for over 200xp per cow. The bulls are a bit more HP-heavy but hit just as weak, and three s3 disintegrates will kill them for over 300xp each.

There is an invis poacher in the farm, which carries the Catoblepas Leather Pouch.

Only the tree may prove to be an issue to smaller casters.

As for the lower areas, they are a bit more dangerous due to multiple aggie mobs (that also hit harder) per room. So duo these if you lack the HPs to solo.

Area is not really big enough to sustain a prolonged run with a brute-oriented group; however, neither is it so demanding as to require one.

You might want to beware of corpse eaters, at least one of the Heifers eats mob corpses, but the centipedes and other nasty creatures in the cave systems eat player corpses.

Unlike some other Eragoran areas, this area will not auto-CR you. Due to no rooms being cursed, mercy and gurney will work just fine.

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Akrikto's Farm"

This category contains only the following page.