Difference between revisions of "Spirits Of Eragora Quest"

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This quest apparently holds MANY variables and there is no guarantee (yet) that the items you end up with will always be what you wanted to craft.
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This is a hero quest, lords need not apply. The quest holds MANY variables but so far the results have shown to be consistent - there are no random results for a given action.
  
# Go to the [[Faceless Statue]] in [[:Category:River Etuan|River Etuan]]. It is located w of [[Asimov]] and is accessible during the day, and with proper detects.
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# Go to the [[Faceless Statue]] in [[:Category:River Etuan|River Etuan]]. It is located east of [[Asimov]] and is accessible during the day, and with proper detects.
# Once next to it, wake it up by addressing it with a keyword appropriately inscribed on its forehead. Communication with it is rather straightforward.
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# Once next to it, wake it up by addressing it with a keyword appropriately inscribed on its forehead. Communication with it is [[Tell|rather straightforward]].
# You get to hunt relics! Out of ''rumored'' '''thousands''' of relics scattered about Eragora you will only get to imbue 3.
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# You get to hunt relics! There appears to be a single relic per area, usually on bosses. So far 8 have been found. You will only get to imbue 3.
# Once you have 3 desired relics, return to it, wake it up and follow the instructions. At any point tell it to cancel to get the item into an unwearable (but identifiable) state, if you exit the chamber (throught he pillar).
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# Once you have 3 desired relics, return to it, wake it up and follow the instructions. At any point tell it to cancel to get the item into an unwearable (but identifiable) state, if you exit the chamber (through the pillar).
# Giving 3rd relic will finalize the item. You're done.
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# Giving 3rd relic will finalize the item. You're done. Gain [[Spirits Of Eragora Insignia]].
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# Relics won't appear on mobs unless someone who has started the quest is in the group.
  
What IS the item? That (apparently) depends on your class. Feel free to add any relevant info here:
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What IS the item? Always a gauntlet (hands slot), at lvl54, with major-ward, bless, dark, glow and magic flags. So far four have been found and they correspond to the player's class.
  
 
=== Items ===
 
=== Items ===
* Fus: '''Gauntlets of the Farstrider''', Slot: hands, B12, lvl 54, +5 HR, Improves archery accuracy.
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* Arc, Fus, Sld: '''Gauntlets of the Farstrider''', +5 HR.  You are unable to give monocle and shawl to get 4 archery mods. 
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* Wzd, Mag, Psi, Cle, Viz, Sor, Stm, Mnd, Shf, Prs: '''Gauntlets of the Magence''': Blank.
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* War, Bod, Pal, Bzk, Bld, Mon: '''Gauntlets of the Predator''': +3HR.
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* Asn, BCI, Rog, Dru: '''Gauntlets of the Moonstalker''': +4HR.
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=== Relics ===
 
=== Relics ===
What do relics do? Let's assume they do different stuff for different classes because that's safe to assume, for now.
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What do relics do? They do different stuff for different classes (types of gauntlet). Table below has a list of tested combinations, so far. Feel free to fill in the blanks.
  
 
{|  class="sortable" border="1" cellpadding="3" cellspacing="0" align="center" style="text-align:left"
 
{|  class="sortable" border="1" cellpadding="3" cellspacing="0" align="center" style="text-align:left"
 
| align="center" style="background:#f0f0f0;"|'''Mob/Item'''
 
| align="center" style="background:#f0f0f0;"|'''Mob/Item'''
| align="center" style="background:#f0f0f0;"|'''Fus'''
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| align="center" style="background:#f0f0f0;"|'''Farstrider'''
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| align="center" style="background:#f0f0f0;"|'''Magence'''
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| align="center" style="background:#f0f0f0;"|'''Predator'''
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| align="center" style="background:#f0f0f0;"|'''Moonstalker'''
 
|-
 
|-
| Deacon / Ulexite Monocle
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| [[Deacon (Halfling's Paradise)|Deacon]] / Ulexite Monocle
| +held shot
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| +held/+acc
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| +3% healpower
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| +3 DR
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| +longshot/+acc; examin the gauntlets to see
 
|-
 
|-
| Sou f'Fle / Bone Ring
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| [[Sou f'Fle]] / Bone Ring
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| +5% resist cold
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| +5% resist cold
 
| +5% resist cold
 
| +5% resist cold
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| +1% stealth
 
|-  
 
|-  
| Zurik / Statuette of the Hunter
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| [[Zurik The Elder Shaman|Zurik]] / Statuette Of The Hunter
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| +1% hp regen
 +
| +1% mana regen
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| +1% hp regen
 
| +1% hp regen
 
| +1% hp regen
 
|-
 
|-
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| [[Portia]] / Blood Amulet
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| +5% poison resist
 +
| +1% spellpower
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| +1% meleepower
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| +3 DR
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|-
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| [[Akrikto]] / Red Clay Helm
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| +5% resist cursed
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| +20 mana
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| +20 mana
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|
 +
|-
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| [[Captain Tyrana|Tyrana]] / Sundew Shawl
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| +crit/+ls
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| -10 AC
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| -10 AC
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|
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|-
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| [[The High Overseer|Overseer]] / Etched Obsidian Shield
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| +2 STR/DEX
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| +2 INT/WIS
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| +2 STR/DEX
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| +20 mana
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|-
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| [[Apprentice-Wizard Arakos|Arakos]] / Bracelet Of Stone And Thorns
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|
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| -5% deathxp
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| -5% deathxp
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| -5% deathxp
 
|}
 
|}
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Druids <b>do not</b> get +3% heal power from monocle; they get +longshot/+acc modifiers as listed in the table, nothing from helm.  (My druid got +3% heal power moonstalker gaunts somehow...)
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(Yes, even sorcerers get +3% heal power from the monocle.)
  
 
[[Category:Quests In River Etuan]]
 
[[Category:Quests In River Etuan]]
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[[Category:Insignia Quests]]
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[[Category:Hero Quests]]

Latest revision as of 22:47, 25 June 2024

This is a hero quest, lords need not apply. The quest holds MANY variables but so far the results have shown to be consistent - there are no random results for a given action.

  1. Go to the Faceless Statue in River Etuan. It is located east of Asimov and is accessible during the day, and with proper detects.
  2. Once next to it, wake it up by addressing it with a keyword appropriately inscribed on its forehead. Communication with it is rather straightforward.
  3. You get to hunt relics! There appears to be a single relic per area, usually on bosses. So far 8 have been found. You will only get to imbue 3.
  4. Once you have 3 desired relics, return to it, wake it up and follow the instructions. At any point tell it to cancel to get the item into an unwearable (but identifiable) state, if you exit the chamber (through the pillar).
  5. Giving 3rd relic will finalize the item. You're done. Gain Spirits Of Eragora Insignia.
  6. Relics won't appear on mobs unless someone who has started the quest is in the group.

What IS the item? Always a gauntlet (hands slot), at lvl54, with major-ward, bless, dark, glow and magic flags. So far four have been found and they correspond to the player's class.

Items

  • Arc, Fus, Sld: Gauntlets of the Farstrider, +5 HR. You are unable to give monocle and shawl to get 4 archery mods.
  • Wzd, Mag, Psi, Cle, Viz, Sor, Stm, Mnd, Shf, Prs: Gauntlets of the Magence: Blank.
  • War, Bod, Pal, Bzk, Bld, Mon: Gauntlets of the Predator: +3HR.
  • Asn, BCI, Rog, Dru: Gauntlets of the Moonstalker: +4HR.


Relics

What do relics do? They do different stuff for different classes (types of gauntlet). Table below has a list of tested combinations, so far. Feel free to fill in the blanks.

Mob/Item Farstrider Magence Predator Moonstalker
Deacon / Ulexite Monocle +held/+acc +3% healpower +3 DR +longshot/+acc; examin the gauntlets to see
Sou f'Fle / Bone Ring +5% resist cold +5% resist cold +5% resist cold +1% stealth
Zurik / Statuette Of The Hunter +1% hp regen +1% mana regen +1% hp regen +1% hp regen
Portia / Blood Amulet +5% poison resist +1% spellpower +1% meleepower +3 DR
Akrikto / Red Clay Helm +5% resist cursed +20 mana +20 mana
Tyrana / Sundew Shawl +crit/+ls -10 AC -10 AC
Overseer / Etched Obsidian Shield +2 STR/DEX +2 INT/WIS +2 STR/DEX +20 mana
Arakos / Bracelet Of Stone And Thorns -5% deathxp -5% deathxp -5% deathxp

Druids do not get +3% heal power from monocle; they get +longshot/+acc modifiers as listed in the table, nothing from helm. (My druid got +3% heal power moonstalker gaunts somehow...)

(Yes, even sorcerers get +3% heal power from the monocle.)