Difference between revisions of "Driders"

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''The drider race were originally conceived as a curse by the Gods on the followers of Lloth after her initial failed attempt to ascend to divinity. Eventually they embraced their altered state and took it as a sign of devotion to their Allmother. With the recent successful [[Apotheosis |apotheosis]] of the Idol Lloth to her deific form as Annakinesia, the driders are now emerging from the shadows and staking their claim within Midgaardia.''
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''They are known for being excellent archers and their affinity for shadows, along with their natural dexterity makes them elusive rogues for a race their size. They are reasonably adept spellcasters in most schools of magic but their long racial devotion to Annakinesia has instilled a relatively strong grasp of the Divine arts.''
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''The only way to become a Drider is through the drow race and the remort command.''
  
 
* '''Abbreviation:''' DRI.
 
* '''Abbreviation:''' DRI.
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* '''[[:Category: Languages |Language(s)]]:''' [[Common Language |Common]], [[Faerie Language |Faerie]].
 
* '''[[:Category: Languages |Language(s)]]:''' [[Common Language |Common]], [[Faerie Language |Faerie]].
  
* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Infravision | Infravision]], [[Racial Web | Web]], [[Racial Sneak | Sneak]], [[Racial Poison | Poison]], [[Racial Expunge | Expunge]].
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* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Infravision | Infravision]], [[Racial Web | Web]], [[Racial Movehidden | Movehidden]], [[Racial Poison | Poison]], [[Racial Expunge | Expunge]], [[Racial Imbue |Imbue]].
  
* '''[[:Category: Characteristics |Characteristic(s)]]:''' [[:Category:Faerie Races |Faerie Race]], [[:Category:Demonic Races |Demonic Race]].
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* '''[[:Category: Characteristics |Characteristic(s)]]:''' [[:Category:Faerie Races |Faerie Race]], [[:Category:Demonic Races |Demonic Race]], [[:Category: Multiped |Multiped]].
  
 
* '''[[Racial Size |Racial Size]]:''' large.
 
* '''[[Racial Size |Racial Size]]:''' large.
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* '''[[Racial TNL |Racial TNL]]:''' 2857 XP.
 
* '''[[Racial TNL |Racial TNL]]:''' 2857 XP.
  
* '''Well-Suited to Be:''' [[:Category: Rogues |rogues]].
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* '''Well-Suited to Be:''' [[:Category: Rogues |rogues]], [[:Category: Assassins |assassins]], [[:Category: Archers |archers]], [[:Category: Druids |druids]], [[:Category: Shadowfists |shadowfists]], [[:Category: Monks |monks]].
  
 
* '''Ill-Suited to Be:''' [[:Category: Fusiliers |fusiliers]].
 
* '''Ill-Suited to Be:''' [[:Category: Fusiliers |fusiliers]].
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== Diplomatic Corps ==
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Their DC quests are the same as [[Demonseeds]].
  
 
== Comments ==
 
== Comments ==
  
Driders are a new remort race (Aug 1, 2023) that are still being learned about. For now, they can only be unlocked via blood seeds found in [[:Category:The Bond| The Bond]] (see board 7, note 132). Later they will become a normal remort race, likely from [[Drow]]
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Driders are traditionally drow that have been transformed from the waist down so they have the body of a spider.  
  
They are a stealthy race with high dex that are able to stab well.
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Driders are a new remort race (Aug 1, 2023) that are still being learned about. For the month of August they could only be unlocked via blood seeds found in [[:Category:The Bond| The Bond]] (see board 7, note 132). On September 1, 2023, they became a normal remort race, currently only from [[Elf]], [[Drow]] and [[Half-Elf]]. [[High Elves]] can rebirth Drider.
  
They are not nofail at 95%. The receive a spell cost reduction of 5% for divine spells.  
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They are a stealthy race with high dex that are very good at archery, however they do not seem to have a melee damage modifier.
  
 
Driders appear to get slightly more hitpoints and mana then human (105% of human estimated).  
 
Driders appear to get slightly more hitpoints and mana then human (105% of human estimated).  
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They are not nofail at 95%. The receive a spell cost reduction of 5% for divine spells and 2% for arcane spells. Divine spellcaster Driders get access to a very nice chest armor at lord: [[Shawl Of The Spider Goddess]] effectively reducing their cost for divine spells by 14.5%.
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== Lord Driders ==
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At lord the racial poison and expunge work differently. There is a chance to poison a mob with one of the following, and it's expunge effect:
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* [[:Category:Necrotia | Necrotia]] - racial expunge does not work
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* [[:Category:Heartbane | Heartbane]] - racial expunge works
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[[Category: Races]]
 
[[Category: Races]]
 
[[Category: Remort Races]]
 
[[Category: Remort Races]]
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[[Category: Faerie Races]]
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[[Category: Demonic Races]]
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[[Category: Multiped]]
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[[Category: Races with Racial Movehidden]]
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[[Category: Races with Racial Infravision]]
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[[Category: Races with Racial Imbue]]

Latest revision as of 19:55, 8 October 2024

Drider Statistics Tables
Lowmort-Tier Drider Statistics by Class
bzk, bod, pal,
war
asn, mag, mnd,
psi, sor, wzd
cle, dru, prs
arc, bci, fus,
mon, rog, shf
ran
Str 17-22 (25) 14-19 (22) 14-19 (22) 14-19 (22) 14-19 (22)
Int 14-19 (22) 17-22 (25) 14-19 (22) 14-19 (22) 14-19 (22)
Wis 14-19 (22) 14-19 (22) 17-22 (25) 14-19 (22) 14-19 (22)
Dex 17-22 (25) 17-22 (25) 17-22 (25) 20-25 (28) 17-22 (25)
Con 14-19 (22) 14-19 (22) 14-19 (22) 14-19 (22) 17-22 (25)
Hero-Tier Drider Statistics by Class
bzk, bod, pal,
war
asn, mag, mnd,
psi, sor, wzd
cle, dru, prs
arc, bci, fus,
mon, rog, shf
ran
Str 22-27 (30) 19-21 (24) 19-21 (24) 19-21 (24) 19-21 (24)
Int 19-21 (24) 22-27 (30) 19-21 (24) 19-21 (24) 19-21 (24)
Wis 19-21 (24) 19-21 (24) 22-27 (30) 19-21 (24) 19-21 (24)
Dex 22-24 (27) 22-24 (27) 22-24 (27) 25-30 (33) 22-24 (27)
Con 19-21 (24) 19-21 (24) 19-21 (24) 19-21 (24) 22-27 (30)
Lord-Tier DriderStatistics by Class
bzk, bod, pal,
war
asn, mag, mnd,
psi, sor, wzd
cle, dru, prs
arc, bci, fus,
mon, rog, shf
ran
Str 27-32 (35) 21-23 (26) 21-23 (26) 21-23 (26) 21-23 (26)
Int 21-23 (26) 27-32 (35) 21-23 (26) 21-23 (26) 21-23 (26)
Wis 21-23 (26) 21-23 (26) 27-32 (35) 21-23 (26) 21-23 (26)
Dex 24-26 (29) 24-26 (29) 24-26 (29) 30-35 (38) 24-26 (29)
Con 21-23 (26) 21-23 (26) 21-23 (26) 21-23 (26) 27-32 (35)
NOTES: numbers in each cell above are initial trained value – maximum trainable value (maximum allowable value for non-devotees); class prime requisites are green.

The drider race were originally conceived as a curse by the Gods on the followers of Lloth after her initial failed attempt to ascend to divinity. Eventually they embraced their altered state and took it as a sign of devotion to their Allmother. With the recent successful apotheosis of the Idol Lloth to her deific form as Annakinesia, the driders are now emerging from the shadows and staking their claim within Midgaardia.

They are known for being excellent archers and their affinity for shadows, along with their natural dexterity makes them elusive rogues for a race their size. They are reasonably adept spellcasters in most schools of magic but their long racial devotion to Annakinesia has instilled a relatively strong grasp of the Divine arts.

The only way to become a Drider is through the drow race and the remort command.

  • Abbreviation: DRI.

Diplomatic Corps

Their DC quests are the same as Demonseeds.

Comments

Driders are traditionally drow that have been transformed from the waist down so they have the body of a spider.

Driders are a new remort race (Aug 1, 2023) that are still being learned about. For the month of August they could only be unlocked via blood seeds found in The Bond (see board 7, note 132). On September 1, 2023, they became a normal remort race, currently only from Elf, Drow and Half-Elf. High Elves can rebirth Drider.

They are a stealthy race with high dex that are very good at archery, however they do not seem to have a melee damage modifier.

Driders appear to get slightly more hitpoints and mana then human (105% of human estimated).

They are not nofail at 95%. The receive a spell cost reduction of 5% for divine spells and 2% for arcane spells. Divine spellcaster Driders get access to a very nice chest armor at lord: Shawl Of The Spider Goddess effectively reducing their cost for divine spells by 14.5%.

Lord Driders

At lord the racial poison and expunge work differently. There is a chance to poison a mob with one of the following, and it's expunge effect: