Difference between revisions of "Category:Skills And Spells That Buff Characters"

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m (added fury of the mind)
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  [[Fly |fly]]                                                        (see [[Flying Flag]])
 
  [[Fly |fly]]                                                        (see [[Flying Flag]])
 
  [[Frenzy |frenzy]]*                    + 80 AC          + 8 HR  + 8 DR   
 
  [[Frenzy |frenzy]]*                    + 80 AC          + 8 HR  + 8 DR   
 +
[[Fury Of The Mind |fury of the mind]]*                                          more telekinetic spell damage to [[:Category: Mobs |mobs]]
 
  [[Giant Strength |giant strength]]    +4 [[Strength |str]]                                     
 
  [[Giant Strength |giant strength]]    +4 [[Strength |str]]                                     
 
  [[Holy Armor |holy armor]]                - 30 AC                           
 
  [[Holy Armor |holy armor]]                - 30 AC                           
Line 28: Line 29:
 
  [[Protection Good |protection good]]                                            -25% melee damage from good [[:Category: Mobs |mobs]]
 
  [[Protection Good |protection good]]                                            -25% melee damage from good [[:Category: Mobs |mobs]]
 
  [[Purity |purity]]                                                      immunity to disease
 
  [[Purity |purity]]                                                      immunity to disease
  [[Rally |rally]]* (+[[Warcry |warcry]])                         + 5 HR  + 5 DR   
+
  [[Rally |rally]]* (+[[Warcry |warcry]])                           + 5 HR  + 5 DR   
 
  [[Sanctuary |sanctuary]]*                                                  -50% melee damage from all [[:Category: Mobs |mobs]]
 
  [[Sanctuary |sanctuary]]*                                                  -50% melee damage from all [[:Category: Mobs |mobs]]
 
  [[Savvy |savvy]]            +4 [[Intelligence |int]]                                     
 
  [[Savvy |savvy]]            +4 [[Intelligence |int]]                                     

Revision as of 05:59, 26 December 2007

Full "Spellup" Components and Their Effects

Skill/Spell:      Stats:   AClass:  SThrw:  HRoll:  DRoll:  Other Effects:
acumen            +4 wis                                    
adrenaline pump   +4 dex                                    
anticipate                                  + 8 HR          
armor                      - 20 AC                          
astral shield                                               immunity to portal drain
barkskin                   - 30 AC                          
biofeedback       +4 con                                    
bless                               - 8 ST  + 8 HR          
body brace                 - 20 AC                          
calcify flesh              - 20 AC                          
concentrate                - 10 AC                          
displacement               - 30 AC                          
energy shield                       -10 ST                  
fly                                                         (see Flying Flag)
frenzy*                    + 80 AC          + 8 HR  + 8 DR  
fury of the mind*                                           more telekinetic spell damage to mobs
giant strength    +4 str                                    
holy armor                 - 30 AC                          
holy aura                  - 40 AC                          
invincibility              -100 AC                          
iron skin                  - 40 AC                          
mental barrier             - 20 AC                          
mystical barrier*                                           less spell damage from all mobs
pass door                                                   (see Translucent Flag)
protection evil                                             -25% melee damage from evil mobs
protection good                                             -25% melee damage from good mobs
purity                                                      immunity to disease
rally* (+warcry)                            + 5 HR  + 5 DR  
sanctuary*                                                  -50% melee damage from all mobs
savvy             +4 int                                    
shield                     - 20 AC                          
steel skeleton             - 50 AC                          
stone skin                 - 40 AC                          
water breathing                                             immunity to drowning
                                                               
TOTAL:            +4 all   -390 AC  -18 ST  +29 HR  +13 DR  (various)
  • Spells marked by asterisks (*) have relatively short durations.