Difference between revisions of "Gnarled Branch Of Age"
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[[Category: Standard One-Handed Weapons]] | [[Category: Standard One-Handed Weapons]] | ||
[[Category: Melee Weapons That Crush]] | [[Category: Melee Weapons That Crush]] | ||
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[[Category: Hero Mana Gear]] | [[Category: Hero Mana Gear]] |
Revision as of 21:25, 18 October 2008
Damage is 17 to 49 (average 33). Modifies mana by 100 continuous. Modifies armor class by -10 continuous. Modifies damage roll by 3 continuous. Modifies hit roll by 3 continuous.
Keyword(s): swirl fumes
Type: weapon
Flag(s): glow hum magic bless anti-evil
Weight: 7 lbs
Level(s): 52
Quality: 100 hps
Comments
To use one of these in the offhand and one as a wield, you need to fade one and transmute it lighter/heavy Or have poise practiced.
Directions
Area: Transfigured Forest (Map)
Mob(s): a swirl of fragrant fumes, an avalanche of stones, a storm of lightning, heavy knotted branches
Mobs are aggresive, so your best bet is to speedwalk.
Portal to stone trickster. ess, pull bloom, ssesesesssdesuwn. You are now in a room with a heavily scarred ent.
You can also get to the ent by going ess, pull bloom, ssws, enter hole, sssus. After you enter the hole, you are in a short, private passage with 2 wandering mobs. A lot easier then going by the dissolvers, the wyrms, and the reanimator.
This is a safe room, so regen here if needed. Go uss. From this point on, the rooms are private, noquit, and you will not regen.
Go down. From here, there are four directions to choose, all of which contain the gear you are looking for - the only difference is in their names. The direction you want to go will depend on your alignment and class.
- North - No melee for good aligned players (Angelic casters) - The Swirl of Fumes
- East - No magic for evil aligned players (Demonic brutes) - The Grey Orb of Stone
- West - No melee for evil aligned players (Demonic casters) - The Crackling Sphere of Lightning
- South - No magic for good aligned players (Angelic brutes) - The Gnarled Branch of Age
The first mob holds the key. Unlock the next door to get to the gear mob.
Note that the room with the gear mob doesn't have an exit back to the room with the key mob, so if you for good spell item go through north door to gearmob from the mob with key, you can not go back south to the key mob. It has exits in all four directions and end out in the transfigured forest.
If you die in one of these rooms, your corpse will be moved out into the forest.