Difference between revisions of "Kobolds"
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* '''[[Racial TNL |Racial TNL]]:''' 666 XP. | * '''[[Racial TNL |Racial TNL]]:''' 666 XP. | ||
− | * ''' | + | * '''Not Terrible At:''' [[:Category:Fusiliers|Fusiliers]]. |
− | * ''' | + | * '''Terrible At:''' everything else. |
== Comments == | == Comments == | ||
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+ | Kobolds are deliberately made to receive much lower hp and mana gains in spite of relatively average intelligence and constitution (in comparison with a human), making their hp and mana pools actually shallow puddles. Additionally, they enjoy the benefits of much slower regeneration of hp/mana when sleeping. | ||
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+ | Moreover, they have a spell cost penalty of at least 20% while their fail rate is arguably the worst of the creatable races. | ||
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+ | To make matters further worse, kobolds also have a negative melee damage modifier as well as a negative archery modifier, and, naturally, a negative stealth modifier. | ||
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+ | While some may consider their low TNL to be a great benefit, the fact they cannot remort into any race other than [[Goblin]] makes the point moot, since goblins are a creatable race. | ||
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+ | Remorting into another class, however, is also not really a game-changer for a kobold, as a kobold will be terrible at those classes as well. | ||
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+ | Make a kobold only if you enjoy the difficulty and often an inevitable ridicule of other players. | ||
[[Category: Creatable Races]] | [[Category: Creatable Races]] | ||
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Revision as of 15:06, 21 November 2011
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"Vermin" is the word most other races use to describe the scheming Kobolds, and not just because of their rat-like faces. Conniving and opportunistic, Kobolds can be surprisingly intelligent, but possess the wisdom of an anthill; many of them are convinced magic simply does not exist. Kobolds can only remort into Goblins, and should only be selected by players who are REALLY looking for a challenge.
- Abbreviation: Kob.
- Racial Size: small.
- Racial TNL: 666 XP.
- Not Terrible At: Fusiliers.
- Terrible At: everything else.
Comments
Kobolds are deliberately made to receive much lower hp and mana gains in spite of relatively average intelligence and constitution (in comparison with a human), making their hp and mana pools actually shallow puddles. Additionally, they enjoy the benefits of much slower regeneration of hp/mana when sleeping.
Moreover, they have a spell cost penalty of at least 20% while their fail rate is arguably the worst of the creatable races.
To make matters further worse, kobolds also have a negative melee damage modifier as well as a negative archery modifier, and, naturally, a negative stealth modifier.
While some may consider their low TNL to be a great benefit, the fact they cannot remort into any race other than Goblin makes the point moot, since goblins are a creatable race.
Remorting into another class, however, is also not really a game-changer for a kobold, as a kobold will be terrible at those classes as well.
Make a kobold only if you enjoy the difficulty and often an inevitable ridicule of other players.