Object Affects
Revision as of 20:44, 9 March 2006 by DaveGarber1975 (talk | contribs)
Each object has a set of affects (usually none but sometimes one and, rarely, a few) that it applies to any characters or mobs who wear it until it is removed. These affects may include:
- Altering one or more of their statistics, namely con, dex, int, str, and wis. Gear that improves character stats may be found under Statistic Gear (which includes Level Gear).
- Altering their armor class, saving throw, hit roll, damage roll, maximum hit points, maximum mana points, and/or maximum move points. Gear that improves such qualities may be found under Tank Gear, Saving-Throw Gear, Archer Gear, Hit Gear, Hit-Point Gear, Mana Gear, and Move-Point Gear, respectively (more or less).
- Affecting them with one or more of a limited set of skills and spells. Gear that applies such skill/spell affects may be found under Gear That Applies Skills & Spells.
Note that some gear supposedly affects character class, level, sex, age, height, weight, gold, and/or experience; however, such gear will not actually affect these qualities.