Demonseeds
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Pure Demons can't exist on Midgaardia without the support of some major Magic. To bypass this, Demonkind occasionally impregnate human mothers, and the result is a Demonseed. These children stop aging at about 10 years old, and begin to develop a demonic appearance. They are incredibly fast, surprisingly powerful magically and physically, and irredeemably evil.
- Abbreviation: Dsd.
- Racial Size: small.
- Racial TNL: 1515 XP.
- Well-Suited to Be: bladedancers*, archers, fusiliers, monks, assassins, rogues, shadowfists, wizards*, stormlords*, mages, sorcerers.
- Ill-Suited to Be: bodyguards.
*Must attain prestige before remort.
Comments
Demonseeds are racially evil, which might be obstacle to people with twink sets of good-aligned gear. Aside from this, they are an incredibly versatile race capable of serving many roles.
Spell cost discount is roughly 10% with another 2.5% on arcane spells. They are no-fail on arcane (not other though!) spells at 95%. Their mana regeneration is fast. Overall dsd spell-casters, particularly sorcerers are common.
In brute-related roles they hit well, due to racial damage modifier (which is somewhat smaller than regular modifier giants or ogres have for example, but still exists).
When tanking with monk or rogue related classes, the dsd's incredible dexterity helps a lot, as well as innate stealth for stabbing.
Furthermore, dsd get an archery modifier, so they make good archers, as well as fine fusiliers due to their small size.
Aside for odd classes (for them) such as priests, dsd are an excellent race with many possibilities and a low enough TNL to try most of them.