Difference between revisions of "Category:Gear"

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* There are subcategories for [[:Category: Statistic Gear |statistic]]/[[:Category: Level Gear |level]] ([[:Category: Con Gear |con]], [[:Category: Dex Gear |dex]], [[:Category: Int Gear |int]], [[:Category: Str Gear |str]], and [[:Category: Wis Gear |wis]]), [[:Category: Hit-Point Gear |hit-point]], [[:Category: Move-Point Gear |move-point]], and [[:Category: Saving-Throw Gear |saving-throw]] gear.
 
* There are subcategories for [[:Category: Statistic Gear |statistic]]/[[:Category: Level Gear |level]] ([[:Category: Con Gear |con]], [[:Category: Dex Gear |dex]], [[:Category: Int Gear |int]], [[:Category: Str Gear |str]], and [[:Category: Wis Gear |wis]]), [[:Category: Hit-Point Gear |hit-point]], [[:Category: Move-Point Gear |move-point]], and [[:Category: Saving-Throw Gear |saving-throw]] gear.
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* There is also a subcategory for [[:Category: Gear That Applies Skills And Spells |gear that affects those who wear it with certain skills and/or spells]].
  
 
* There are subcategories for both [[:Category: Skin Items |gear skinned from mob corpses]] and [[:Category: Ticket Quest Rewards |gear obtained from ticket quests]].
 
* There are subcategories for both [[:Category: Skin Items |gear skinned from mob corpses]] and [[:Category: Ticket Quest Rewards |gear obtained from ticket quests]].

Revision as of 21:25, 9 March 2006

Gear consists of all types of objects except for fountains, furniture, markings, nexuses, and portals.

See also Object Types.