Difference between revisions of "Category:Ruined Lairs"

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== Connections ==
 
== Connections ==
this zone is UNIQUE in that the entrance to it is sperate from the mob which you learn of the zone from.
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this zone is UNIQUE in that the entrance to it is seperate from the mob which you learn of the zone from. You must examine the mob to learn the background but the mob does NOT represent the entrance to the zone.
  
 
== Navigation ==
 
== Navigation ==

Revision as of 08:58, 25 May 2006

In the past there was a plot to take over Midgaard itself. Fortunately the plotters made a mistake and managed to ruin the plot themselves. The ruins of the lairs they constructed might still contain something worth finding. Rumors where they might be found are floating in the air...

Level Range: 51-51

Builder: Noltano

Directions

Walking route from Aelmon for Midgaard entrance: 7n, w, s, 4w, [s], [d].

Walking route from Aelmon for Trials of Zin entrance: 16e, [e], 2e, 2s, 2d, [e], 4u, 2e, s, e.

Walking route from Aelmon for Underground entrance: 16e, n, u, 3n, 2e, 2n, 2e, 2n, e, 3n, d, [d], [n].

Portaling point(s) suggested: ghostly spirit.

Connections

this zone is UNIQUE in that the entrance to it is seperate from the mob which you learn of the zone from. You must examine the mob to learn the background but the mob does NOT represent the entrance to the zone.

Navigation

Adventuring