Difference between revisions of "Object Affects"

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(new page created from Object Affects category)
 
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[[Wear |Wearing]] such [[:Category: Objects |objects]] to obtain desired affects can have certain advantages over possible methods such as [[Cast |casting]] [[:Category: Spells |spells]] or [[Quaff |quaffing]] [[:Category: Potions |potions]], as (1) nothing needs to be [[Practice |practiced]] and no [[Mana Points |mana]] needs to be used, (2) nothing needs to be consumed and (perhaps) replaced, and (3) such [[Affects |affects]] have no fixed duration and may be easily added or removed at will simply by [[Wear |wearing]] or [[Remove |removing]] whichever [[:Category: Objects |object]] produces them.  Doing this can also have certain disadvantages, however, as (1) these [[:Category: Objects |objects]] may prevent other desired [[:Category: Gear |gear]] from being [[Wear |worn]] and (2), unlike [[:Category: Spells |spells]], [[:Category: Objects |objects]] take up some [[Inventory |inventory]] space and may become lost or damaged over time.
 
[[Wear |Wearing]] such [[:Category: Objects |objects]] to obtain desired affects can have certain advantages over possible methods such as [[Cast |casting]] [[:Category: Spells |spells]] or [[Quaff |quaffing]] [[:Category: Potions |potions]], as (1) nothing needs to be [[Practice |practiced]] and no [[Mana Points |mana]] needs to be used, (2) nothing needs to be consumed and (perhaps) replaced, and (3) such [[Affects |affects]] have no fixed duration and may be easily added or removed at will simply by [[Wear |wearing]] or [[Remove |removing]] whichever [[:Category: Objects |object]] produces them.  Doing this can also have certain disadvantages, however, as (1) these [[:Category: Objects |objects]] may prevent other desired [[:Category: Gear |gear]] from being [[Wear |worn]] and (2), unlike [[:Category: Spells |spells]], [[:Category: Objects |objects]] take up some [[Inventory |inventory]] space and may become lost or damaged over time.
  
See also [[:Category: Spellcasting Gear |Spellcasting Gear]] and [[:Category: Skills And Spells |Skills & Spells]].
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See also [[:Category: Spellcasting Gear |Spellcasting Gear]].
  
 
[[Category: Objects]]
 
[[Category: Objects]]

Revision as of 21:11, 9 March 2006

Some objects affect characters in certain ways for as long as they are worn. Such affects may include:

Note that some gear supposedly affects character class, level, sex, age, height, weight, gold, and/or experience; however, such gear will not actually affect these qualities.

Wearing such objects to obtain desired affects can have certain advantages over possible methods such as casting spells or quaffing potions, as (1) nothing needs to be practiced and no mana needs to be used, (2) nothing needs to be consumed and (perhaps) replaced, and (3) such affects have no fixed duration and may be easily added or removed at will simply by wearing or removing whichever object produces them. Doing this can also have certain disadvantages, however, as (1) these objects may prevent other desired gear from being worn and (2), unlike spells, objects take up some inventory space and may become lost or damaged over time.

See also Spellcasting Gear.