Template talk:Area Quick-Links

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Revision as of 10:45, 9 February 2007 by Waite (talk | contribs)
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Okay, here are our two remaining candidates!

Version A...

Area Quick-Links Table
Areas: 01-10 11-20 21-30 31-40 41-50 Hero
Lawful Special Maps
Mobs: Types Auras Flags
Objects: Types Values Flags
Rooms: Types Terrains Exits & Doors

Version B...

Area Quick-Links Table
Areas: 01-10 11-20 21-30 31-40 41-50 Hero Maps
Lawful Special
Mobs: Types Auras Flags
Objects: Types Values Flags
Rooms: Types Terrains Exits & Doors


At present, there are two votes for A and one vote for B. Also, please note that Maps, just like Mobs and Objects and Rooms, is (or, at least has always been until now) parallel to the Areas category and not underneath it; this is why it is bold and uses a different-colored background. Neyne suggests that perhaps we should eliminate the Rooms row; I'm not as certain, as this row have some useful info like where to find a bank, what different room flags mean, and everything that you might want to know about doors. --Dave Garber 22:54, 8 February 2007 (CST)

Err, let's not forget the original. I mean, the one that's currently in use. I'm not sure if the extra links for mobs, objects and rooms are actually useful in the template, imho they won't be used any more than the grandfathered ones. My vote would go out to the one that's in use right now, mostly for its functionality. --Llanor 02:49, 9 February 2007 (CST)
Hmmm, good point. It can be hard to decide just how much to include. Heck, we could even do something simple like this with just the Areas and Maps categories...
Area Quick-Links Table
Areas: 01-10 11-20 21-30 31-40 41-50 Hero Maps


Or would this be too little? --Dave Garber 03:51, 9 February 2007 (CST)
I just did some checking and, except for both Objects and (almost) Mobs, these eight categories in this little table are the only ones that have been accessed more than 1,000 times each. Most have hardly been accessed at all. --Dave Garber 04:00, 9 February 2007 (CST)

This sparse version is my favorite so far. You could take the rest of the information (mobs, objects, rooms) and make a different "informational" template or some such thing. Waite 08:45, 9 February 2007 (CST)