Difference between revisions of "Category:Mobs"
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''A mob, short for mobile, is any computer-run character (the things you kill). This is similar to the distinction between [[:Category: Characters |player character]] (PC, what your player-run character is) and non-player character (NPC, a computer-run mob). Mobs can be squirrels, [[Humans |humans]], or [[Dragons |dragons]]. Some will attack you, some can [[:Category: Trainers |train]] you, others will [[:Category: Shopkeepers |sell things]] to you.'' | ''A mob, short for mobile, is any computer-run character (the things you kill). This is similar to the distinction between [[:Category: Characters |player character]] (PC, what your player-run character is) and non-player character (NPC, a computer-run mob). Mobs can be squirrels, [[Humans |humans]], or [[Dragons |dragons]]. Some will attack you, some can [[:Category: Trainers |train]] you, others will [[:Category: Shopkeepers |sell things]] to you.'' | ||
Revision as of 10:58, 7 February 2007
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A mob, short for mobile, is any computer-run character (the things you kill). This is similar to the distinction between player character (PC, what your player-run character is) and non-player character (NPC, a computer-run mob). Mobs can be squirrels, humans, or dragons. Some will attack you, some can train you, others will sell things to you.
- There are subcategories for mob auras, flags, and types; these types include, most notably, etchers, healers, identifiers, shopkeepers, smiths, and trainers, as well as pets.
- There is also a subcategory for grandfathered mobs.
Subcategories
This category has the following 11 subcategories, out of 211 total.
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