|Legend||Titan||Angel & Imm||Gameplay:||Roles||Commands||Scripting|
|Abilities||Auras & Flags||Configuration||Skills & Spells|
Worship was created by Crom as a way to develop diversity within Avatar without reinventing the wheel in regards to classes and races. The idea of inacting a global diversity change within a pre-established system is the primary reason that worship was designed. The idea of worship is simple. By worshipping a god or goddess, you will then be given curses and boons per that religious choice. In a perfect system, every god is a viable choice, but there are definitely favorites for races and classes based on the desires of the playerbase (or whim). A broad spectrum of effects are changed as a result of choosing a god with a strong attempt to make the good not outweigh the bad in regards to bonuses. The result of this code change was to create a race-class-god dynamic that gave players much more flexibility.
(This experimental concept was based upon the racial bonus code developed by Snikt and was expanded by Devastant after its initial implementation.)