Difference between revisions of "Category:Cathracharraig"

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Walking route from [[Aelmon]]: 20n
 
Walking route from [[Aelmon]]: 20n
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[[Portal |Portaling]] point(s) suggested: [[Troll Gate Guard]] (entrance to the city), [[Mserie]] (near the [[:Category:Daingean Machadae|Daingean Machadae]]).
  
 
== Connections ==
 
== Connections ==
Line 20: Line 22:
  
 
== Navigation ==
 
== Navigation ==
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 +
The area is divided into five sections:
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 +
* Northwest - Crafts District
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* Northeast - Parade Grounds
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* Southwest - Mining Quarter
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* Southeast - City Garrison
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* Center - The Public House & City Entrance
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 +
Parts that "shouldn't" be poked by outsiders are cursed, the rest is uncursed.
  
 
== Adventuring ==
 
== Adventuring ==
  
Be careful what you attack here, as some mobs are [[Lawful Flag|lawful]] and you will become an outlaw. This will result in an apparently endless number of ogre guards hunting you down and attacking you.
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Mobs vary from good 40s level mobs (various mercenaries and visitors to the city) to very high hero-mobs (enormous golems and certain city guards, like the Troll captain). Most are evil.
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Wanton slaughter is not really recommended as the city '''is''' a [[Lawful Flag|lawful]] town, and becoming an [[Outlaw Flag|Outlaw]] here will mean Midgaard and other lawful cities will also consider you as such.
 +
 
 +
Becoming outlaw will result in a stay in the city's dungeon. Unlike in the Midgaard dungeon, there's no escape lever just for rogues.
  
 
Lawful mobs include:<br/>
 
Lawful mobs include:<br/>
All the shopkeepers<br/>
+
All the shopkeepers (they stay put in their shops), all the cityguards (townguards who wander the city), the gate guards at the south entrance, [[Riscgnarl]] the troll captain of the guard, the [[Mining Captain]] (mining quarters, above the mining shaft that leads down), the ogre guard right below the mining captain (he is aggie; be hidden or invis!), the [[Golem Commander]] (a stout gray dwarf who assists if you fight his pet), a [[Deep Gnome Surveyor]] (wanders the cave beneath the mining captain), [[Tannah's executioner]] (A dark glass golem), and jailer.
All the cityguards<br/>
 
The gateguards at the south entrance<br/>
 
[[Riscgnarl The Captain]]<br/>
 
[[Mining Captain|The mining captain]] (watch for keywords "bellowing wildly")<br/>
 
The ogre guard right below the mining captain (he is aggie; be hidden or invis)<br/>
 
[[Golem Commander|The golem commander]]<br/>
 
[[Deep Gnome Surveyor|A deep gnome surveyor]]<br/>
 
 
 
Maybe more.
 
  
 
[[Category: Lowmort 41-50 Areas]]
 
[[Category: Lowmort 41-50 Areas]]
 
[[Category: Hero Areas]]
 
[[Category: Hero Areas]]
[[Category: Incomplete]]
 

Latest revision as of 00:04, 30 January 2013

The walls toppled. The Golden Citadel melted and sunk. The streets overturned as if they were but soil being tilled. Thus, Tannah Machadae obliterated the northern city of Ofcol, and from its ruins she raised her own: Cathracharraig. The last of the survivors fleeing the doomed city claim to have seen fortifications emerge fully formed from the devastation, still smoldering with the heat of the earth. Whether or not they are to be believed, it can be certain that Mistress Mach now lays claim to her own kingdom: one in which her most loyal subjects are the elements beneath her feet.

Level Range: 40-51

Builder: Scevine

Added: March 2011

Directions

Walking route from Aelmon: 20n

Portaling point(s) suggested: Troll Gate Guard (entrance to the city), Mserie (near the Daingean Machadae).

Connections

Navigation

The area is divided into five sections:

  • Northwest - Crafts District
  • Northeast - Parade Grounds
  • Southwest - Mining Quarter
  • Southeast - City Garrison
  • Center - The Public House & City Entrance

Parts that "shouldn't" be poked by outsiders are cursed, the rest is uncursed.

Adventuring

Mobs vary from good 40s level mobs (various mercenaries and visitors to the city) to very high hero-mobs (enormous golems and certain city guards, like the Troll captain). Most are evil.

Wanton slaughter is not really recommended as the city is a lawful town, and becoming an Outlaw here will mean Midgaard and other lawful cities will also consider you as such.

Becoming outlaw will result in a stay in the city's dungeon. Unlike in the Midgaard dungeon, there's no escape lever just for rogues.

Lawful mobs include:
All the shopkeepers (they stay put in their shops), all the cityguards (townguards who wander the city), the gate guards at the south entrance, Riscgnarl the troll captain of the guard, the Mining Captain (mining quarters, above the mining shaft that leads down), the ogre guard right below the mining captain (he is aggie; be hidden or invis!), the Golem Commander (a stout gray dwarf who assists if you fight his pet), a Deep Gnome Surveyor (wanders the cave beneath the mining captain), Tannah's executioner (A dark glass golem), and jailer.

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Cathracharraig"

This category contains only the following page.