Difference between revisions of "Category:Town Of Solace"

From AvatarWiki
Jump to navigation Jump to search
m
Line 16: Line 16:
  
 
== Connections ==
 
== Connections ==
 +
 +
Solace's most often used connection is from [[:Category:Highways/Great Wall|the White Stone Road]] (entering into the north end of the town), but also has useful connections to the [[:Category:Air Of Avatar|Air of Avatar]] (reached from the Intersection of the Main Road in the centre of town, providing quick routes to the other main cities and the [[:Category:Wildwood|Wildwood]] for those who can fly) and [[:Category:Crystalmir Lake|Crystalmir Lake]] (from the south end of town).
 +
 +
There also exists several ways into and out of the [[:Category:Orphanage|Orphanage]] (the most easily accessible being east opposite the Inn of the Last Home), and the entrance to the [[:Category:Catacombs Of Solace|Catacombs of Solace]] (found under the Inn of the Last Home).
  
 
== Navigation ==
 
== Navigation ==

Revision as of 11:10, 31 July 2008

Solace is the smallest of our Realm's 4 major cities: Midgaard, Solace, Ofcol and Mervue. It is just outside of Nom's Meadow, and enjoys a thriving trade in supplying young adventurers with weapons, supplies and equipment. A trustworthy money changer used to be found at the end of the market to keep gold safe until Kir'tal opened up his bank within Stonehall.

Level Range: 5-18

Builder: Strahd

Directions

Walking route from Nom: n, 8w, 2s.

Walking route from Sol: 3e, 2s.

Walking route from Aelmon: 17w, s, 5w, 3n, 3w, s.

Portaling point(s) suggested: Otik Sandath.

Connections

Solace's most often used connection is from the White Stone Road (entering into the north end of the town), but also has useful connections to the Air of Avatar (reached from the Intersection of the Main Road in the centre of town, providing quick routes to the other main cities and the Wildwood for those who can fly) and Crystalmir Lake (from the south end of town).

There also exists several ways into and out of the Orphanage (the most easily accessible being east opposite the Inn of the Last Home), and the entrance to the Catacombs of Solace (found under the Inn of the Last Home).

Navigation

Adventuring

The town of Solace has guards, but no established law. Guards will gang up on you while fighting in town. The guards usually carry enchanted pikes, hammers, or longswords, and sometimes black platemail.

Subcategories

This category has the following 4 subcategories, out of 4 total.

Pages in category "Town Of Solace"

The following 2 pages are in this category, out of 2 total.