Difference between revisions of "Dexterity"
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''Dexterity is especially important for [[:Category: Rogues |rogues]]; nimble fingers help when [[Steal |stealing]]. But for all [[:Category: Classes |classes]], Dex improves the [[:Category: Characters |character]]'s [[Carrying Capacity |ability to hold many items]], and improves the overall AC, or [[Armor Class |armor class]].'' | ''Dexterity is especially important for [[:Category: Rogues |rogues]]; nimble fingers help when [[Steal |stealing]]. But for all [[:Category: Classes |classes]], Dex improves the [[:Category: Characters |character]]'s [[Carrying Capacity |ability to hold many items]], and improves the overall AC, or [[Armor Class |armor class]].'' | ||
Revision as of 23:26, 8 February 2007
Classes: | Core | Remort | Prestige | Points: | Exp. | Hit | Mana | Move | Prac. | Quest | ||
Races: | Creatable | Remort | Ascension | Stats: | P.R. | Con. | Dex. | Int. | Str. | Wis. | ||
Tiers: | Lowmort | Hero | Lord | Religion: | Worship | Devotion | Pantheon | |||||
Legend | Titan | Angel & Imm | Gameplay: | Roles | Commands | Scripting | ||||||
Abilities | Auras & Flags | Configuration | Skills & Spells |
Dexterity is especially important for rogues; nimble fingers help when stealing. But for all classes, Dex improves the character's ability to hold many items, and improves the overall AC, or armor class.
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Characters may wear gear to increase their dexterities.