Difference between revisions of "Category:Deepways"

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m (→‎Connections: Another one)
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* [[:Category: Cavern Of The Fates|Cavern Of The Fates]]
 
* [[:Category: Cavern Of The Fates|Cavern Of The Fates]]
 
* [[:Category: Fortress Of Kra|Fortress Of Kra]]
 
* [[:Category: Fortress Of Kra|Fortress Of Kra]]
* [[:Category: Graw Akkuurattaan| Graw Akkuurattaan]]
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* [[:Category: Graw Akkuurattaan| Graw Akkuurattaan]], [[:Category: Great Divide|Great Divide]]
* [[:Category: Great Divide|Great Divide]]
 
 
* [[:Category: Iceways| Iceways]]
 
* [[:Category: Iceways| Iceways]]
* [[:Category: River Tunnels|River Tunnels]]
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* [[:Category: Rivers Of Avatar|Rivers Of Avatar]], [[:Category: River Tunnels|River Tunnels]], [[:Category: Ruins Of Reveria|Ruins Of Reveria]]
* [[:Category: Rivers Of Avatar|Rivers Of Avatar]]
 
* [[:Category: Ruins Of Reveria|Ruins Of Reveria]]
 
 
* [[:Category: Shadow Forest| Shadow Forest]]
 
* [[:Category: Shadow Forest| Shadow Forest]]
 
* [[:Category: Underway Tunnels| Underway Tunnels]]
 
* [[:Category: Underway Tunnels| Underway Tunnels]]
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== Navigation ==
 
== Navigation ==
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This place is an area connector, like [[:Category: Valley Of The Sun| Valley Of The Sun]] and [[:Category:North Of Ofcol|North Of Ofcol]]. Of the many exits, some are recognizable by the monoliths standing by them.
 +
 +
In the lower part of this area, all rooms are cursed. If you wish to recall out of the area, find a place where you can go up, or walk into the connecting areas (some of those are cursed too so I recommend walking up).
  
 
== Adventuring ==
 
== Adventuring ==
 +
The mobs in this area are generally of levels 65 and up. Each time a mob is killed, it will spawn a larger version of itself somewhere in the area (up to a maximum, of course). If you are the only group/person in the area, you should expect xp and difficulty to gradually increase towards the end of the run.
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If you are not the only group/person in the area, please be considerate in choosing which mobs to kill. Someone else might have been trying to spawn that mob you're about to kill.
  
 
[[Category: Hero Areas]]
 
[[Category: Hero Areas]]
 
[[Category: Incomplete]]
 
[[Category: Incomplete]]

Revision as of 10:53, 25 February 2011

Far below the surface of Midgaardia dwell many races, some of which prefer to live their entire lives without seeing the open sky or the light of the sun. These races have long used a sprawling system of tunnels and caves to move around from one place to another, without ever setting foot above ground. One section of these caves are known as the Deepways.

Level Range: 51-51

Builder: Izanagi

This area was added in February 2011.

Directions

Walking route from Aelmon: 13e, n, 2e, 2s, 3w, n.

Portaling point(s) suggested: Leper: 2w, or Voli: 3w or Stone Trickster w u 2s w d.

Connections

Navigation

This place is an area connector, like Valley Of The Sun and North Of Ofcol. Of the many exits, some are recognizable by the monoliths standing by them.

In the lower part of this area, all rooms are cursed. If you wish to recall out of the area, find a place where you can go up, or walk into the connecting areas (some of those are cursed too so I recommend walking up).

Adventuring

The mobs in this area are generally of levels 65 and up. Each time a mob is killed, it will spawn a larger version of itself somewhere in the area (up to a maximum, of course). If you are the only group/person in the area, you should expect xp and difficulty to gradually increase towards the end of the run.

If you are not the only group/person in the area, please be considerate in choosing which mobs to kill. Someone else might have been trying to spawn that mob you're about to kill.

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "Deepways"

This category contains only the following page.