Difference between revisions of "Category:Hero Hit Gear"
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− | [[:Category:Hero | + | == Recommended Gear == |
− | [[:Category:Hero | + | (values in parenthesis represent HR/DR) |
− | [[:Category:Hero | + | |
− | [[Category: | + | {{Gear Page| |
+ | | light=[[Clump Of Echostone]] (0/5), [[Obsidian Shard]] (0/5), [[Minor Eye Of Naambres'Shoo]] (0/5), [[Demon Shard]] (4/4), [[Sceptre Of Black Light]] (4/4) or [[Torch Of Flames]] (4/4) | ||
+ | | finger=[[Ofcol Signet Ring (Alchemy)|Ofcol Signet Ring]] (2/4), [[Barbed Bone Ring]] (0/4), [[Ice Ring]] (0/4), [[Blackened Ofcol Signet Ring]] (2/4), [[Ring Of Purity]] (3/3) or [[Orkenfyr Signet Ring]] (3/2) or [[Demonic Ringband Of Typhus]] (0/2) | ||
+ | | neck=[[Akeris' Symbol of Strength]] (5/5), [[Fingerbone Of Kra]] (4/3), [[Medallion Of Justice]] (2/3), [[Necklace Of Teeth]] (0/3) or [[Selkie Pelt]] (0/3) or [[Garland Of Mistletoe |Garland Of Mistletoe]] (2/3) | ||
+ | | onbody=[[Ultimoose Power]] (3/5), [[Crab Shell Plate]] (2/5), [[Death Armor]] (0/5), [[Tunic Of Fiery Scalemail]] (1/5) or [[Silver Breast Plate]] (4/4) or [[Mnephrikos's Embrace]] (0/4) | ||
+ | | head=[[Helm Of Cherubims]] (0/5), [["Kingly" Crown Of Driftwood]] (0/5), [[Mask Of Elemental Vision]](8/3) or [[Headhunter Mask]] (3/3) | ||
+ | | legs=[[Dizzy's Black Leather Skirt]] (5/3), [[Flaming Pants]] (1/3), [[Gator-Scaled Breeches]] (0/3), or [[Constricting Pantaloons]] (0/3) | ||
+ | | feet=[[Stormriders]] (3/4), [[Fatewalkers]] (0/4), [[Heroic Dragonscale Slippers]] (4/4), [[Mauve Mollusc Mukluks]] (2/4) or [[Seven-League Boots]] (2/3) | ||
+ | | hands= [[Dark Wrap]] (5/5), [[Killing Gloves]] (5/5), [[Set Of Ruby Fingerblades]] (0/5), [[Mithril Web Gloves]] (5/5), or [[Kudzu Hand Wraps |Kudzu Hand Wraps]] (5/5) | ||
+ | | arms=[[Domovoi's Sleeves Of Knowledge]]<sup>(3)</sup>, [[Fossilized Dragon Bones]](4/4), [[Spiked Sleeves]] (0/4), [[Dark Dwarven Brand]] (1/4), [[Heroic Dragonscale Sleeves]] (3/3) or [[Pair Of Spiked Elbow Braces]] (0/3) | ||
+ | | offhand=See [[:Category:Hero Melee Weapons|Hero Melee Weapons]], [[Leviathan Scale]]<sup>(1)</sup> | ||
+ | | aboutbody=[[Restless Spirits Of Ghost Fish]] (3/3), [[Mistress Machadae's War Banner]] (3/3), [[Ocean Breeze Aura]] (2/3), [[Robe Of Greatness]] (2/3), [[Horsie Gear]] (2/3) or [[Death And Decay]] (0/2) | ||
+ | | waist=[[Girth Of The Most Holy]] (3/3), [[Chained Steel Collar]] (0/2), [[Crattenos's Bite]] (0/2) or [[Ouroborus' Tail]] (1/2) | ||
+ | | wrist=[[Symbol Of Darkness]] (3/3), [[Scorpion Tattoo]] (3/3), [[Survivor Tattoo]] (1/3), [[Spiked Buckler]] (0/3), [[Blazing Scaleguard]] (0/2) | ||
+ | | wield=See [[:Category:Hero Melee Weapons|Hero Melee Weapons]] | ||
+ | | held=[[Ornamental Lightning Bolt]] (0/10), [[Glyph Of Tao (1 of 2)|Glyph Of Tao]] (0/10), [[Banner Of The Lone Wolf]] (8/8), [[Muo Wishene's Judgment]] (9/9), [[Shard Of Black Doom Marble]](4/4)<sup>(2)</sup> or [[Orb Of Amorphous Essence]] (4/4)<sup>(2)</sup> | ||
+ | |}} | ||
+ | <sup>(1)</sup> If you use two weapons, it's recommended to use [[Leviathan Scale]] to bash, because of its DR bonus. | ||
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+ | <sup>(2)</sup> Although only 4 DR the [[Shard Of Black Doom Marble]] and the [[Orb Of Amorphous Essence]] are both weapons and can be enchanted up to 12 DR, with 10 DR being the average used(see each page for details).<br> | ||
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+ | <sup>(3)</sup> Can be modified for +2% melee power. | ||
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+ | Obtaining two 10 DR weapons (which are easier to obtain than most 11 DR weapons), a 10 DR held such as a 10/10 [[Shard Of Black Doom Marble]], and the best DR item of each slot (except [[Girth Of The Most Holy]]) will increase your DR by 86 above your race's natural DR. | ||
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+ | To further improve DR you must upgrade your Weapons and Held (see <sup>(2)</sup> above) by using [[Enchant Weapon]] (never Enchant anything you can't replace yourself). Doing this can take considerable farming and enchanting time, but you can add a 12 DR Held and two 14 DR weapons (or, as is common 14 DR wield and 15 DR offhand), which will of course add another 10 or 11 DR respectively. | ||
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+ | See also: [[Tanking In Hit Gear]] | ||
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+ | [[Category: Hero Gear]] | ||
+ | [[Category: Hit Gear]] |
Latest revision as of 10:39, 10 December 2022
Recommended Gear
(values in parenthesis represent HR/DR)
(1) If you use two weapons, it's recommended to use Leviathan Scale to bash, because of its DR bonus.
(2) Although only 4 DR the Shard Of Black Doom Marble and the Orb Of Amorphous Essence are both weapons and can be enchanted up to 12 DR, with 10 DR being the average used(see each page for details).
(3) Can be modified for +2% melee power.
Obtaining two 10 DR weapons (which are easier to obtain than most 11 DR weapons), a 10 DR held such as a 10/10 Shard Of Black Doom Marble, and the best DR item of each slot (except Girth Of The Most Holy) will increase your DR by 86 above your race's natural DR.
To further improve DR you must upgrade your Weapons and Held (see (2) above) by using Enchant Weapon (never Enchant anything you can't replace yourself). Doing this can take considerable farming and enchanting time, but you can add a 12 DR Held and two 14 DR weapons (or, as is common 14 DR wield and 15 DR offhand), which will of course add another 10 or 11 DR respectively.
See also: Tanking In Hit Gear
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Hero Hit Gear"
The following 122 pages are in this category, out of 122 total.
A
B
C
D
G
H
M
O
R
S
- Sash Of Magnadex Tentacles
- Sceptre Of Black Light
- Sceptre Of Might
- Scorpion Tattoo
- Selkie Pelt
- Serpent Shield
- Set Of Antharian Plate Mail
- Set Of Ruby Fingerblades
- Seven-League Boots
- Shard Of Black Doom Marble
- Silver Breast Plate
- Smooth Leggings
- Spiked Buckler
- Spiked Leather Vest
- Spiked Sleeves
- Staff Of Faerie Light
- Starshark Skin Orb
- Stormriders
- Survivor Tattoo
- Symbol Of Darkness