Quest
|
Area
|
Reward Type
|
Reward
|
Notes
|
Aculeopteron Quest
|
Aculeata Jatha-La
|
Weapon
|
Aculeopteron
|
Large EHA group required.
|
Ancient Ring Quest
|
Redtooth's Isle
|
Armor
|
Ancient Ring
|
50 Mana, +1 Wisdom. Complement to the Random Ring. Gear rooms include corpse eating, breath, backstab, and scramble.
|
Arcanist's Focusing Staff Quest
|
Citadel Of Arcanists
|
Weapon
|
Arcanist's Focusing Staff
|
+150 Mana, +100 HP, two handed.
|
Elemental Armbands Quest
|
Deepways
|
Armor
|
Armbands Of Elemental Fury
|
Exact prize depends on how quest is completed. All varieties grant 40 Mana.
|
Fatewalkers Quest
|
Cavern Of The Fates
|
Armor
|
Fatewalkers
|
-20AC, +2 DR, so best hero tank and hit combined. Lowbies watch out for the -200 moves penalty.
|
Great White Battle Axe
|
Ruined Lairs
|
Weapon
|
Great White Battle Axe
|
Best sharpenable hero two-handed wield.
|
Herbal Remedy Quest
|
Battleground
|
Healie
|
Herbal Remedy
|
Double Heal.
|
Heroic Dragonscale Skirt Quest
|
Red Dragon's Lair
|
Armor
|
Heroic Dragonscale Skirt
|
Best hero tank for legs.
|
Heroic Dragonscale Sleeves Quest
|
Ancient Bronze Wyrm
|
Armor
|
Heroic Dragonscale Sleeves
|
3/3 HR/DR. Warriors etc. usually opt for Spiked Sleeves.
|
Huge Samurai Sword Quest
|
Shashwat Nisha
|
Weapon
|
Huge Samurai Sword
|
10DR one handed.
|
Jeweled Cross Quest
|
Sir Michael's Stronghold
|
Buff gear
|
Jeweled Cross
|
Prize casts protection evil on room.
|
Leather Of Crecy Quest
|
Bloodsong Island
|
Armor
|
Leather Of Crecy
|
Best archer gear for on body. Beware corpse eaters and anti-magic rooms.
|
Lizardskin Belt Quest
|
Deepways
|
Armor
|
Lizardskin Belt
|
+33 HP with a splash of AC and saves.
|
Lizardskin Jerkin Quest
|
Deepways
|
Armor
|
Lizardskin Jerkin
|
On body with a little bit of everything (AC, saves, DR, HR).
|
Lord Audis's Final Offer Quest
|
Gorn's Anchor
|
Money & Treasure
|
Diamond, Emerald, Topaz
|
Totals 69,000 gold.
|
NaamAhn'Sa Token Quest
|
Isle Of NaamBres'Shho
|
Armor
|
NaamAhn'Sa Token
|
Equivalent to LeMans Family Seal with extra saves vs ice.
|
Namure's Collar Quest
|
Category:Gorn's Anchor
|
Armor
|
Namure's Leather Collar
|
On neck, -15 AC, -50 save vs magic. Archer required to skin a corpse.
|
Nautical Charm Quest
|
Dream Steppes
|
Armor
|
Nautical Charm
|
Decent hit/level gear for neck. Beware the many hostile archers on the ship.
|
Packet Of Elven Waybread Quest
|
Transfigured Forest
|
Healie
|
Packet Of Elven Waybread
|
Double Heal, and casts Giant Strength. The ranger's room is highly dangerous.
|
Panacea Quest
|
Greed's Gallows
|
Healie
|
Panacea
|
Casts Divinity. (Heals 25 HP more than a double heal).
|
Red Velvet Cape Quest
|
Borley Manor
|
Armor
|
Red Velvet Cape
|
70 Mana, same as unholy and pitch black robes.
|
Red Vial Quest
|
Neraka
|
Healie
|
Red Vial
|
Double Heal.
|
Sceptre Of Black Light Quest
|
Category:Forgotten One
|
Armor
|
Sceptre Of Black Light
|
A Torch Of Flames for evil players. Quest involves wading through water rooms packed with mobs. Either slip through or tough it out.
|
Set Of Ruby Fingerblades Quest
|
Greed's Gallows
|
Armor
|
Set Of Ruby Fingerblades
|
A better Killing Gloves if you value AC over HR.
|
Shield Of The Tree Quest
|
Transfigured Forest
|
Armor
|
Shield Of The Tree
|
Ideal shield for casters. One of the few quests for which have been requested to go unrevealed on the wiki.
|
Silver-Blue Dagger, "Ice" Quest
|
Category:Necropolis
|
Weapon
|
Silver-Blue Dagger, "Ice"
|
10 DR, best concealable piercer around. A ticket for a Cats Eye Gemstone loads to boot.
|
Small White Flask Quest
|
Abbaye du Livre
|
Buff gear
|
Small White Flask
|
Prize gives hero level sanc and bless.
|
Smoldering Crown Of Dying Fire Quest
|
Necropolis
|
Armor
|
Smoldering Crown Of Dying Fire
|
Slightly better Teardrop Helm equivalent. An anti-magic gear room prevents casters from soloing this.
|
Smooth Stone Tablet Quest
|
Citadel Of Arcanists
|
Buff gear
|
Smooth Stone Tablet
|
Prize gives sanc and endurance, good for soloing lowheroes.
|